If you can’t get enough of Call of Duty Zombies, you’re in luck, because Black Ops 6‘s season one is adding a lot to the co-op mode, and we’ve got the patch notes.
Whether you’re looking for a new weapon, a new Perk to try out in your build, GobbleGums, or even a new map, season one of BO6 has you covered with a massive offering of content when it launches on Nov. 14.
BO6 Zombies patch notes: Season One update
The Zombie-slaying mode adds new ways to kill the undead, along with a new location and a whole lot more. Read on below for all of the new and different content in season one of BO6 Zombies.
Balancing changes
If you felt like assault rifles were weaker after a recent BO6 update, you were correct. Treyarch says an “unintended carryover” from an AR nerf for multiplayer came to Zombies, and this patch fixes it by increasing AR damage in Zombies once again.
The HE-1 launcher got a hefty buff as well, including an increase in stock ammo from five to 11 and bigger numbers for both explosion radius and explosion damage.
For the full list of Zombies weapon changes and a massive list of bug fixes and other tweaks, check out the full patch notes on CoD’s website.
New map: Citadelle des Morts
A new round-based Zombies map is coming during season one, but not right at launch. The new map, named Citadelle des Morts, will release in the Season One Reloaded update, which will drop some time in December.
“After the shocking revelations at the culmination of the Terminus Main Quest, Weaver, Maya, Carver, and Grey follow the uncovered clues to Europe, and discover an abandoned castle – a ‘citadel of the dead’ if you will – that offers up a host of [REDACTED], ghoulish horrors [REDACTED], medieval village [REDACTED] with hidden [REDACTED] abound,” Activision said about the new map.
Directed Mode
A new feature in BO6, Directed Mode, will be available for Terminus and Liberty Falls on season one’s launch day. This new way to play takes away the mystery from Easter egg quests and assists players in completing them by marking all objectives and making the maximum round count 15.
If you want to play Zombies traditionally, you can still do that, but Directed Mode is now here to help others who may need it “to witness the Zombies story with a guided experience to complete the objectives” of the two launch maps’ main quests.
All new weapons in BO6 Zombies Season One
A total of seven new weapons will be joining BO6 on launch, and they will also be available to use in Zombies:
Weapon | Weapon Type | How to unlock |
---|---|---|
Krig C | Assault Rifle | Battle pass |
Saug | SMG | Battle pass |
Maelstrom | Shotgun | Mid-season event |
AMR Mod 4 | Sniper Rifle | Mid-season event |
Sirin 9mm | Secondary Pistol | Mid-season event |
Power Drill | Melee | Mid-season event |
Cleaver | Melee | Mid-season event |
The Maelstrom is the one to watch out for here, Zombies players. Just like the powerful ASG-89, this shotgun sounds like it’s ready to wreck the undead. It’s a full-auto shotgun with “good range and handling” but “high recoil and large hip spread,” so it remains to be seen if it becomes meta, but it sounds promising.
New equipment and more
Several new pieces of equipment and other items are coming to Zombies in BO6 season one. These will all be added throughout the season.
- New Wonder Weapons.
- One new Perk-a-Cola (with six new Augments).
- One new Field Upgrade (with six new Augments).
- One new Ammo Mod (with six new Augments).
- 18 total new Augments from the items above.
- Three new GobbleGum flavors.
- One new craftable Support weapon, the Hand Cannon.
- A new enemy type on Citadelle des Morts.
More info about the Zombies offerings in Season One Reloaded, including info about Citadelle des Morts, will be released in the weeks before the big update in December.